Posted by Steve
Tuesday, February 15, 2022 8:26 PM
Reference: Diana: League of Legends.
Eclipse
BIO: Waning from the hot sands of Arabia, Eclipse swindles opponents and marks down strategic points to successfully set her team up for success. Eclipse illuminates the path for success while simultaneously switching from being over aggressive to strategically thinking defensively to win the round.
Abilities:
Charges: 2 Cost: 200 C Each
C: Moonlight: EQUIP/FIRE to set Lunar Beam, to specific area selected. Any enemy(ies) in range when activated will be slowed and revealed on a ‘side map’ to Eclipse. When Eclipse is in range herself, she is allowed to simultaneously view her surroundings where the moon light reaches.
Free | 1 Charge
E: Lunar Essence: ACTIVATE to summon the ‘Crescent Pendant’. ACTIVATE to create an Orbit followed by the Pendant. Allies that deal damage in range will start healing gradually. When closer to the Pendant, Allies and Eclipse heal 50% of damage taken. If three or more Allies receive the 50% damage buff, the Orbit stops working. When no damage is taken, essence grants players temporal shields.
2 Charges | 150 C Each
Q: Core Drift: EQUIP an gravitational activated barrier. CONTROL with the movement of your cross-hair. ACTIVATE to start a brief channel that pulls and pushes anything in it’s Line Of Sight. ALTERNATE FIRE to activate Push Mode.
***No art work yet :/
References
- https://www.reddit.com/r/VALORANT/comments/st46m0/agent_concept_eclipse/
- https://reddit.com/st46m0
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