Agent OC Concept: Tide

Posted by Steve

Monday, June 27, 2022 7:14 PM

A quick disclaimer: While I do like drawing, I suck at art and would be severely unable to create something decent looking. I made him in the sims 4 using custom content, then added some filters to make the picture look more artsy. I might however draw him in the future to be able to give him an original design rather than relying on preexisting clothes, but it definitely won't look good.

Tide is an agent I came up with randomly, mostly because I like the concept of water magic/abilities which sadly are pretty under represented in media, as opposed to stuff like fire.

Species: Radiant

Role: Controller

Agent overview: Romanian agent Tide brings the ability to manipulate water in all its states to the battlefield, drowning and freezing his enemies and flooding the warzone to his team's advantage.

**Abilities (**feel free to leave feedback on these, I am well aware his kit might be overpowered or overloaded, it's my first valorant OC):

Q - Obscuring Vortex: Tide creates a circular wall of water at the target location, blocking vision. Anyone passing through it except Tide is slowed. Max 3 charges. (it's basically similar to Cypher's cage, but it's a swirling wall of water that acts as a smoke).

C - Whirlpool: Tide creates a whirlpool at target area. It winds up for a few moments before shoving all players caught inside its area to the center. If it pulls in 2 or more players, they are slowed. This ability can be cast through walls. Max 2 charges. (to make it clear, unlike Astra's pull that is continuous, his charges for about a second and a half before pulling the enemies in the center just for a moment. It can only be walked out of as it charges, the pull itself can't be resisted like Astra's as it is instant when it happens).

E - Freeze Assault: Tide shoots a water projectile. If it hits an enemy, it temporarily freezes them, making them unable to perform any actions. Hitting the enemy shatters the ice, dealing bonus damage. If the projectile doesn't hit an enemy, it will land on the ground, creating an icy zone that causes enemies to slide if moving on it, reducing their accuracy. If the projectile hits an Obscuring Vortex, it solidifies it. It can be shattered by damage, but any player caught inside the vortex will take damage and become vulnerable when it shatters. This ability bounces off walls as it can only hit an enemy, an Obscuring Vortex or the ground. Max 1 charge, recharge of 50 seconds.

X - Tidal Wave: Tide raises a giant wave, then sends it forward,. The wave blocks enemy bullets and vision as it travels, but enemies that would otherwise be visible are highlighted to Tide and his allies. Enemies that the wave travels through are concussed, even if they are behind cover. Necessary charge: 7

References

  • https://www.reddit.com/r/VALORANT/comments/vlexlc/agent_oc_concept_tide/
  • https://reddit.com/vlexlc

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