Posted by Steve
Saturday, November 6, 2021 4:36 PM
Hello all!
After seeing this Reddit post, I was inspired to not just make the static skin but an animating one! I wanted to also practice my UE4 skills so this worked out perfectly.
This first one is how it would animate in idle
I envision the waves dip when the mag is released and coming back when the next mag is inserted
Here is the shader material. I learned a lot, but I still need to learn how to optimize.
Although the skin kind of looks CSGO-ish with the lighting, I'm still happy with the results! Please let me know if you all have any questions or critiques!
References
- https://www.reddit.com/r/VALORANT/comments/qnfaez/creating_the_3d_nami_classic_skin/
- https://reddit.com/qnfaez
More Like This
The amount of toxicity and trolls in this game has increased. How do you all deal with toxic teammates aside from muting them?
Posted by Otto
Wednesday, January 4, 2023 5:19 AM
Idea: Ability to Pick Skin Every X Levels
Posted by Otto
Saturday, August 7, 2021 3:24 AM
5th kill shows how u can distract someone with a slow orb
Posted by Otto
Thursday, April 22, 2021 10:21 AM