Posted by Steve
Saturday, April 1, 2023 5:19 AM
As stated in multiple other threads, the amount of abilities is changing the fundamentals of this game and making it a complete different one. I believe most "type" of abilities is already met; smokes, initiating tools, healing, info gathering, traps etc. With any new agent it seems like we get a new type which again, turns this game on his axes.
So... rather than introducing more agents, how about reworking the ones who are falling off before releasing others?
References
- https://www.reddit.com/r/VALORANT/comments/1280qwj/different_maps_isnt_a_problem_but_more_agents_is/
- https://reddit.com/1280qwj
More Like This
Changing language voice and text
I changed my game to Japanese and replaced my text files with the English ones while renaming it to ja_jp....
It worked and made the game text in English while keeping the voice to Japanese
However the text went back to Japanese today....
Posted by Otto
Monday, February 7, 2022 6:31 PM
My friend made a Handsome Sage as per request lol
Yesterday my friend made a handsome Killjoy for her PFP on steam, it got a decent amount of attention and someone then requested a sage rendition - so here it is lol
https://preview.redd.it/ct9lga7cgd071.jpg?width=620&format=pjpg&auto=w...
Posted by Otto
Saturday, May 22, 2021 12:31 PM
Proposal: Map voting in pre-match
I'd like to propose the feature of "*map voting*" in pre-match.
This would solve 2 kinds of problems:
* I played Icebox few days ago 3 times in a row. I wouldn't do that if I had a way, not even with relation to a specific map.
* Some ma...
Posted by Otto
Friday, February 25, 2022 11:19 PM