Posted by Steve
Wednesday, March 1, 2023 8:12 PM
Could someone explain to me how it enhances gameplay for the first bullet on rifles ( and some other weapons) not to be 100% accurate?
Because especially at long distances, and this happened a lot in breeze (one of the reasons I hate the map), you will aim dead on someone's head, shoot and miss purely because of RNG. What is the point of adding unavoidable RNG to a competitive game? If I am having an aim duel with someone over a long distance I want to win because I clicked his head first, not because his shot magically missed and mine magically hit. I've had situations where I accurately click their head twice in a gunfight and miss for no reason while they slowly wear me down with body shots.
I am not trying to get this to change, I just genuinely would like to know if there is a real gameplay reason for this or if it was just a random decision. Also please don't tell me "guns irl aren't 100% accurate either" that's not a very smart argument imo.
References
- https://www.reddit.com/r/VALORANT/comments/11e3kyq/first_bullet_accuracy/
- https://reddit.com/11e3kyq
More Like This
Valorant Agent Skill for Newer Players?? Im bored so... (Part 1)
Posted by Otto
Saturday, March 11, 2023 7:14 AM
Voicelines for when KJ/Raze has to kill their lover’s double
Posted by Otto
Friday, January 13, 2023 8:55 AM
Has anyone else noticed this on the preview video for the Blade of the Ruined King? Anyone have any idea what it means or why it's there?
Posted by Otto
Wednesday, March 22, 2023 7:14 PM