Posted by Steve
Wednesday, June 8, 2022 6:31 AM
For those who don’t know, resolution scale is how many pixels are used in rendering the game world. Using it instead of direct resolution changes makes text and other UI elements far clearer.
Here’s a step-by-step guide:
- Set your in-game resolution to native.
- Close VALORANT.
- Open the run dialog. (Win+R)
- Type
%localappdata%/VALORANT/Saved/Config
and press enter. - Open
Windows
and then openRiotLocalClient.ini
with Notepad. (Right-click > Edit) - Note the second line. You need the long 36-character string of text. (called a UUID)
- Close Notepad.
- Go up a directory back to
Config
. - Open the folder named with the text you noted earlier.
- Open
Windows
and then openGameUserSettings.ini
with Notepad. - Go to the 37th line (its starts with
sg.ResolutionQuality
). - Change the
100.00
to whatever scaling percentage you like. - Press Ctrl+S or File > Save.
- Open VALORANT, and test your changes.
References
- https://www.reddit.com/r/VALORANT/comments/v6qgl4/how_to_set_resolution_scale_in_valorant/
- https://reddit.com/v6qgl4
More Like This
wanted to share this triple kill and enjoy to show a move for those who play with viper or even vs

Play
Posted by Otto
Friday, August 27, 2021 12:02 AM
How would you rank the maps?
Mine would be like this:
1. BIND: I love the portals, a well implemented mechanic. Bomb sites are well designed and fun. (I still don't understand the need to make Attackers Spawn that long. Just make the Cave being the spawn zone.)
2. BRE...
Posted by Otto
Monday, May 17, 2021 12:02 PM
UPDATED-Perfect Viper Smoke for Attacking "A" Ascent

Play
Posted by Otto
Wednesday, June 3, 2020 12:55 AM