Posted by Steve
Monday, May 23, 2022 11:48 PM
Valorant Sentinel idea:
A character based mostly around Mountain terms.
Ability 1 (Stand Your Ground):
A toggle with a 1 second animation time, Gives a +50 sheild that regenerates slowly, however while active the agent can not move. During the animation, you cant shoot.
(Alternative ability 1 for balancing with same name:
A placeable glass shield that has one way glass. It has hp and allows you to peak safely, but can be destroyed quickly. The shield has a small shine on the side you can't see through if no one is directly behind it and stops shining if a player is right behind the shield. However using longer angels with it won't change it. The design of the shield can be a glass mountain and the light can be like that of the Aurora Borealis.
Ability 2 (Fall Winds):
An ability that is twice as thick as sage wall and about as tall that pushes and thing that goes through it a direction (people can still push through it but are slowed). Intended to make it hard to throw projectiles and rush into site. Making it hard to aim because of the movement as well.
Ability 3 (Base Camp):
Puts down a flag that heals allies slowly. The Flag cannot be moved once placed and can be destroyed. It will last a small amount of time and can be damaged by abilities.
Ultimate (Avalanche):
An ability used like Brimstones Orbital strike, A large canister lands from the sky making a large field that slows anyone who enters it and reduces weapons fire rate while having a white hud effect.
The time for each ability being up is not in place because I cant balance that confidently. This is completely a concept.
(Edit) alternative ability 1.
References
- https://www.reddit.com/r/VALORANT/comments/uv8pg9/i_wanted_to_know_you_opinion_on_this_sentinel/
- https://reddit.com/uv8pg9
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