Instead of Upgrading Weapon Skins EXCLUSIVELY via Radianite, Each Level and Variant should have optional Unlock Objectives.

Posted by Steve

Wednesday, April 27, 2022 4:21 AM

I want to preface by stating that I feel as though the Radianite system as a whole is terrible and should be cut as skins are plenty expensive as is, but near no company is willing to cut potential revenue. At least this idea presents an alternative.

For Example;

Level 1: Base // Level 2: (10) Kills // Level 3: (20) Kills // Level 4: (30) Kills // Level 5: (40) Kills

Alt Skin 1: (20) Headshot Kills // Alt Skin 2: (3) Wins // Alt Skin 3: (10) Armory Purchases

I understand the upgrade requirements are “too easy”, it was just a placeholder really, plus I’m not a Riot Dev so knowing their balance goals is impossible.

Thoughts and/or Suggestions?

EDIT:

I'm using the traction of this post to present a secondary idea as many of you have shared concerns with players throwing games to complete challenges, which I agree would become an issue.

A friend brought up a simple and effective solution; keep the Radianite system as is, BUT introduce Challenges similar to Daily & Weekly Challenges already in the game, but have the newly introduced Challenges reward Radianite.

The current ways to "earn" Radianite are beyond limited, with only 30 Radianite Points being available to F2P players in the Battle Pass each Act. Top Skins like the RGX Skins cost 85 Radianite to fully upgrade meaning to upgrade ONE Weapon Skin to it's maximum and get what you paid for, F2P players must wait literal MONTHS.

Obviously, paid players can get 160 Radianite Points via the Battle Pass, but that's still only enough to fully upgrade ONE OR TWO Weapon Skins, which is still abysmal.

If a player had played since Day 1 of Valorant and completed every single Battle Pass and paid for the Premium Version of the Battle Pass, they would only have 1760 Radianite, which assuming Weapon Skins cost around 80 Radianite Points on average, would only be enough to have fully upgrade 22 Weapon Skins with no Radianite left over.

I like this solution/idea more than my previous post's idea as players wouldn't be forced to use specific weapons and therefore much less likely to throw games.

References

  • https://www.reddit.com/r/VALORANT/comments/uc4oj6/instead_of_upgrading_weapon_skins_exclusively_via/
  • https://reddit.com/uc4oj6

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