Knifing still feels extremely clunky and unreliable even at point-blank range.

Posted by Steve

Thursday, November 25, 2021 2:26 AM

I understand that knifing is not meant to be a primary form of combat in any game of this style, but the amount of inconsistency and weird animation a lot of the knifing has really makes it a redundant part of what could be a more charming part of the gameplay.

The number of times running into someone to troll and knife from behind and it misses point blank is insanely frustrating. Just look at replication knife battles, They feel like every hit you're knifing the air next to the enemy and it really removes you from any game immersion.

TDLR; Knifing in this game feels clunky and the animations especially for the default knife could use some tweaking.

References

  • https://www.reddit.com/r/VALORANT/comments/r0pa6p/knifing_still_feels_extremely_clunky_and/
  • https://reddit.com/r0pa6p

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