Little Concept for a Sweet-Themed Agent I've made

Posted by Steve

Tuesday, July 26, 2022 12:45 PM

Bubbles- Controller.

[Gumplosion]- When pressing E, Bubbles creates a pink orb in her hand she can throw on the ground. When this lands it creates a small pink centre with a pink dome around this centre. (essentially a smoke) This dome rapidly expands over 13 seconds before fading away. From anywhere on the map, Bubbles can press F on the pink centre, creating a sound queue within the smoke. Then it creates a stun on any enemies or allies inside the smoke. This stun lasts 2.5 seconds. Bubbles recieves 2 uses of this ability however only one is free, the other costs 150 creds.

[Candied Dart]- When pressing C, Bubbles equips a dart in her hand. This dart can travel through walls in a straight line to the distance of a viper wall. The dart creates a visible trail behind it. This dart is visible to all players and can be destroyed by shooting it or with damaging abilities. If the dart hits a player, the player is stunned and recieves 30 damage. Once the dart ends, the trail it has created becomes a pink smoke wall. This wall deals no damage and lasts 7.5 seconds. Once a wall is timed out it cannot be brought back. Bubbles has two uses of this ability, each of which costing 150 creds.

[Toffee Ball]- When pressing Q, Bubbles creates a ball in her hand. When she holds down right click she can create a trail behind her that slows enemies. This trail lasts for 4 seconds or until she stops holding down right click. If Bubbles presses left click, she instead throws the toffee ball towards the area she is facing. If this touches the ground players become slowed in a visible area of effect. If this touches the wall players touching the wall become tethered to it. In certain circumstances Bubbles could throw the ball into a corner, meaning players in this area would be both tethered and slowed. Her slow only lasts 3.5 seconds, and the tether lasts for 1.8 seconds, before a brief 0.8 second stun. Players can become tethered to the wall both when the ability is activated and after. Bubbles has one use of this ability which costs 250 creds.

[The Dragon's Pudding]- When pressing X, Bubbles produces a larger toffee ball. Unlike her other abilities, this can be placed on the map in a similar fashion to Omen smokes. When placed this creates a large zone in which players receive a warning sound effect and a visual around their legs. This ability and its effects only occur to players of the enemy team. After these warnings, all enemy players with line of sight with each other become tethered to each other if they are within this zone. These tethers can be broken by players moving to be out of the line of sight but players then receive a stunned effect. These tethers quickly tighten to become very short, preventing players from leaving this area. This ability also affects airborne agents as well. If tethers are not broken they do not recieve a stun. These tethers last for 6.5 seconds. After 1 second any enemy players not within the zone but within line of sight of tethered players also become tethered, lasting the full duration of the time. The stun lasts for 2.8 seconds. Players are not slowed down by the tethers. If no or only one enemy is within this zone then the ultimate fails as there is no players to tether to.

If anything seems unbalanced or wrong feel free to say, I don't know how well this agent would work in higher ranks :D

References

  • https://www.reddit.com/r/VALORANT/comments/w87nu7/little_concept_for_a_sweetthemed_agent_ive_made/
  • https://reddit.com/w87nu7

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