Posted by Steve
Friday, November 13, 2020 11:33 AM
Current State
His first ability is the Stim Beacon, which does not see much play, but I am not looking to change it.
Boosts allied players' fire rate, reload speed, weapon swap speed, and recoil recovery by 15%. ^(1)
His second ability is Incindiary, his molly, which I am also not going to change, as I feel it is pretty balanced right now.
This molly does damage consistently and lasts 8.3 seconds. ^(2)
His signature ability is Sky Smokes, which I am looking at changing.
These smokes last for 14 seconds, and can all be called at once. He gets one for free each round and can buy extras for 100 creds each.
His Ultimate is Orbital Strike, which I am slightly tweaking.
Has 7 points, medium charge up time, heavy damage.
My Changes
I am proposing changes to both his smokes and ultimate, the changes to the former being more drastic.
I believe that the ultimate could be expanded in both size and range, in exchange for a small increase in charge up time.
The smokes, however, I believe need a larger rework. I, personally like the idea of being able to preselect the locations, and call it down at any time in the round. I envision it working as follows: pre-round a Brim player can select the locations where he would like to place smokes, and then use the fire button to confirm location. This would lock the locations in for the round. During the round, the player can hold the ability key to call down the smokes, therefore allowing Brim to become a more mobile smoker, which makes sense to me in the lore, as he has an orbital team helping him call down the smokes, which should be very high tech, and able to store three locations.
References
- https://www.reddit.com/r/VALORANT/comments/jt3gy8/my_proposed_brim_changes/
- https://reddit.com/jt3gy8
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