Posted by Steve
Sunday, March 7, 2021 1:00 AM
A sentinel allow your team to safely take objectives and assit their team across map.
Signature ability (E): Deloy a 5m long bulletproof transparent wall at a selected location. Have 2 charge, last 5 seconds, can be pick up if not activated. Receive 1 charge every round. Cost 200 each charge.
C ability: Equip a hand held impact gernade, do 50 damages and shack enermies crosshair upon impact, can set to bounce one before throw. Have 2 charge and diameter of 4m. Cost 100 each charge.
Q ability: Deloy uncontrolable servillence droin to patrol in a selected paths. Will follow and ping enermies location went encounter for 4 seconds before automatic self destruct and deal small amount of damage. Can be destroy and have 100 health. Have 1 charge. Cost 300 each charges.
Ultimate (X): Reduce gun recoils, weapon speads and increase movement speed of yourself and all teamate in a huge radius by 30 percents for 25 seconds. Cost 7 ultimate points.
References
- https://www.reddit.com/r/VALORANT/comments/lyv12h/new_agent_idea_recommendations/
- https://reddit.com/lyv12h
More Like This
SOMEBODY explain this ranked disparity to me. This is unacceptable and needs to be fixed ASAP
Posted by Otto
Monday, December 13, 2021 12:31 AM
We need a demo viewer/replay system.
Posted by Otto
Monday, April 3, 2023 9:09 AM
Vandal or phantom?
Posted by Otto
Wednesday, March 8, 2023 1:00 PM