New Game Mode Idea: Rejuvenation

Posted by Steve

Tuesday, August 10, 2021 11:48 PM

Overview

Format: 5v5 unrated.

Win condition: First to 6 rounds.

Premise: All non-Ultimate agent abilities are placed on a cooldown.

Explanation

All players have their abilities fully bought for them each round.

All agent abilities (aside from Ultimates) are placed on a cooldown. The duration of the cooldown is based on its price in a standard* game. The formula for calculating the duration is the following:

Cooldown (in seconds) = round(Price / 8)

For example, Sova's Owl Drone (which normally costs 400 credits) recharges after 50 seconds.

Abilities that are already on a cooldown (e.g. Omen's smokes, Skye's flashes, Yoru's teleport) remain as they are.

Other signature abilities that recharge on kills now recharge over time based on a different formula.

Cooldown (in seconds) = Kills * 20

For example, Jett's Tailwind (which normally recharges after getting 2 kills) now recharges after 40 seconds.

* Standard = Unrated/Competitive

References

  • https://www.reddit.com/r/VALORANT/comments/p1mepe/new_game_mode_idea_rejuvenation/
  • https://reddit.com/p1mepe

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