Posted by Steve
Tuesday, March 8, 2022 7:00 AM
I've seen people suggest on this sub that the sound queue should be quieter or that anyone looking at Omen when he ults should receive the paranoia effect.
While those changes sound powerful, we should always first go back to the agent's design idea. He's a controller which can bring uncertainty to the battlefield. His smokes can be cast from far away, you never know if he's close, inside them or nowhere near. His TP - especially after the recent buff - means he can always be in a one-and-done spot, or up in a vertical angle, etc.
His ultimate also follows the same idea - whenever an enemy Omen ults I find my whole team quickly communicating "did Omen ult in our base?" "no hes not there" "not in B either" "he must have cancelled it" etc, etc. This is what makes his ultimate so special.
My point here is it's much more aligned to Omen's design to just make the ultimate require 6 points - meaning he brings uncertainty to the field more frequently - than to make it super powerful.
References
- https://www.reddit.com/r/VALORANT/comments/t85uqe/omen_ultimate_does_not_need_a_power_buff_just_a/
- https://reddit.com/t85uqe
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