Phoenix buffs

Posted by Steve

Saturday, April 23, 2022 5:48 AM

Just some buffs I thought that could make Phoenix decent. Currently, his problem is that his abilities are a bit underwhelming, and he can't do anything particularly well.

Burn effect

When you come in contact with Phoenix's wall or molly, you get the burn effect. The burn effect lasts for 7 seconds after you get out of the ability. Every second, you take 4 damage and get a 10% slow(Kind of like the bullet slow).

  • Blaze (C)

-Wall weakens bullets shot through it, reducing damage by 25%

-Healing speed increased to the speed of molly

-Allies within 10m of the wall has their speed increased by 10%

These buffs should make phoenix a bit better for an entry agent, as the wall reduces damage and it gives a small speed buff

  • Curveball (Q)

-Max blind duration increased from 1.1s to 1.5s(This is the same as a yoru flash)

-Option to pop flash

An increase in flash duration is a much-needed buff, and the option to pop flash should also help phoenix entry.

  • Hot Hands (E)

-Duration increased to 4s(3.25s after spread to 4s after spread)

-Can overheal, but doesn't work when phoenix is at full health(to prevent using the molly to basically gain full shields

-Max heal increased from 50 to 70

  • Run It Back (X)

-Spawn time(as in time it takes until you can actually control Phoenix) reduced from 2.4s to 2s

-Phoenix can't be damaged until the player gains full control of Phoenix(I realise this is quite useless but who knows)

If ur too lazy to read the actual changes: Wall can reduce dmg, gives allies speed boost, heal speed increased

Flash duration increased, can pop flash

Added burn effect

Molly can overheal but not when phoenix is at 100 health, molly duration increased

Ult respawn time decreased

References

  • https://www.reddit.com/r/VALORANT/comments/u9bo5m/phoenix_buffs/
  • https://reddit.com/u9bo5m

More Like This