Possible solution to Scroll Wheel jump issue with Jett’s drift

Posted by Steve

Tuesday, December 8, 2020 6:31 PM

Riot or any employee that sees this post, please work on an option that allows players to bind a specific button as active in air, but not active on the ground. This seems oddly specific, but hear me out. Many players use UP on the scroll wheel (or down) to jump, and having that option to allow jump to be binded to a different key - but only in air, would allow many players who stray from Jett to play her anxiety-free (personally I use space as walk, which would be inactive in air anyway). Now, you might say why not just change your bindings? Well for many years, I’ve used this bind in CS:GO and it’s muscle memory. Unlearning would not be hard, but it isn’t preferred and it would take time. I think many players would be pretty happy if you figure out a way to implement this. Thanks, love the game!

Edit: a better idea and solution would to be to allow an option to toggle drift but pressing your jump bind again. Keep hold jumpbind as the default, but allow an option to toggle

References

  • https://www.reddit.com/r/VALORANT/comments/k8smr5/possible_solution_to_scroll_wheel_jump_issue_with/
  • https://reddit.com/k8smr5

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