Posted by Steve
Wednesday, January 6, 2021 9:10 AM
References
- https://v.redd.it/q6pdvtbmlb961
- https://reddit.com/kq96cf
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What do you folks think of having two separate volume controls, for loud and quiet sound effects? (Accessibility Idea)
As is currently in the game, there is a big difference in volume between *obvious* sound effects (gunfire, spike stuff, abilities like walking through Cyber Cage) and *subtle* sound effects (running, reloading, jumping). I know that, for th...
Posted by Otto
Saturday, June 5, 2021 5:19 AM
TIP: Certain abilities on different agents have the same physics when deployed
Found this out when testing lineups for Brimstone. Certain abilites for different characters use the same physics model, follow the same trajectory and land in the same spots. For example, Brimstone's molly, viper's snakebite and sage's slo...
Posted by Otto
Friday, April 2, 2021 6:02 PM
150 hours in Aim Labs and 120 in Kovaak's
All of this time these trainers and the only thing they have made me good at is shooting Reyna leers at ungodly speeds.
Edit: This post was mainly intended as a joke, but there has been a lot of good dialogue in the comments about various...
Posted by Otto
Thursday, January 7, 2021 3:24 PM