Posted by Steve
Saturday, March 27, 2021 7:43 PM
I'm likely not long for this world after blowing the whistle, but here goes everything...
I've figured it out. Everything. The running headshots, rng sprays, first shot accuracy, toxic teammates, smurfs, the peeker's advantage, the jumping shots, the hit registration, the mmr system, the deathmatch mode, the op, the stinger, the bucky, the judge, the classic right click... everything.
Riot did not create VALORANT to be played, but as a training exercise. In it's most unpolished state, VALORANT tests the human psyche, and pushes the limits on reaction time and the brain beyond that of standard humans. It creates nonlinear and inconsistent situations on purpose in order to challenge your preconceived skills to reach new heights. But I tell you that this is deliberate, my friends.
Across the average players playtime, you will recognize that the game you are playing is far different than the game of your opponents. Your opponents have ice skates that allow them to accurately turn and peek on a dime. It gives the illusion that there's a recovery time after landing, but it only applies to you. Your opponent will always have information first, and can wide swing without penalty and perfect accuracy. When your opponent uses shotguns, you die; when you use shotguns, you die also. But are you really playing a human, or a computer generated version of that human? IT'S ALL SIMULATED.
Project A was never about creating a fun shooter that has a little something for everyone. Just like the super soldiers we play in game, we've become a government funded project looking to create super soldiers in the world we live in. Perhaps I've said to much...
bUt MaD cAUSe BAd aM i RitE?
References
- https://www.reddit.com/r/VALORANT/comments/me082n/riot_is_creating_a_race_of_superhumans/
- https://reddit.com/me082n
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