Riot should not make the same mistake as Ubisoft did with Rainbow Six Siege

Posted by Steve

Thursday, November 5, 2020 3:24 AM

Let me start with my opinion that I really like Valorant, it's a refreshing take on the FPS genre. I've played it since beta and coming from Siege I think it's fun, new, easy to learn - hard to master and challenging.

However, lately I'm not sure what Riot has been doing. I fully understand there's different teams within a developer but I can't help to notice the focus of Riot has been on the wrong things.

  1. Stutter issue has been in the game (for more and more players) since this act. The only information we got was a tweet and supposed fix (nothing was fixed in 1.11 regarding stuttering, check the Meta bug post) - after this? No new information / updates. I really think Riot should address this, even if it's a Tweet / post saying; Ok guys, it didn't fix it in 1.11, we're working on it. I can't play the game at the moment without stuttering across the map, I've tried dozens of 'fixes' but nothing is helping. I've decided to quit until there is a fix.
  2. Releasing patches / new agents in the middle of esports events (First Strike qualifiers). This one is kinda obvious. Ubisoft has been doing the same (albeit, nowadays there's a certain period before new agents are available within esport events), it never worked out. There are unexpected bugs, new agents in the meta need to adjust (or not) and nothing good ever comes from releasing patches right before big events. If Riot want this game to grow as a competitive one they need to rethink their strategy. Not simply releasing agents / new maps for the sake of it. They either need to choose esports or the 'normal' players. There's no middle ground in my opinion.
  3. Communication - Riot has been doing an ok job at communication but I think it could be better. I also think it's weird we need to gather additional patch notes from Developer tweets instead of reading it in the patch notes.
  4. Bug fixes. Basically point 1 but Ubisoft had the same problem with Siege. At the rate they are releasing new patches, agents, abilities, maps, etc there will be more bugs, which is 'fine and expected' - but they need to address these faster. In the end the bugs will catch up with you and they can't keep it up anymore - making the game more and more unplayable. It would also help if there is a official list with bugs, so people know what you are working on.

Again, I really like Valorant as a game and I think it's healthy for the competitive FPS scene to have multiple games they can choose from. It would be a shame to see Valorant die after such a good start.

Cheers and have a nice day.

References

  • https://www.reddit.com/r/VALORANT/comments/jntcuz/riot_should_not_make_the_same_mistake_as_ubisoft/
  • https://reddit.com/jntcuz

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