sentinel AGENT concept ARCHITECT (ARCHIE)

Posted by Steve

Wednesday, December 23, 2020 3:09 PM

Yesterday I published here about a character concept that I created, today I am republishing the same concept with an art that I also created. First of all, I am not an architect or French, they are just two things I chose based on the character I created.

ULTIMATE ABILITY: Some people commented that Archie's ultimate was too OP, so I decided to switch to a "super" blindness like that of the phoenix or that of the reyna. which lasts approximately 15 seconds for those in the ultimate range.

Another thing I changed was that I was thinking about a male character, but I decided to create a woman to be Archie.

Concept:

Agent: Archie (category:?)

Role:? sentinel

Location: France

History: Born in the countryside of France, Archie went to the capital to study architecture and ended up becoming a great master of radianitas. Their buildings are capable of creating angles and making enemies create new tactics.

Ability 1 (Signature): Radiant constructions: Able to create walls similar to sage or radianite platforms on the map, giving greater dynamics and creating angles or places to better position themselves on the map. (the shape of the building can be changed by pressing the right mouse button)

Ability 2 (2 charges): Gargoyle: Able to position these statues on the map so that they reveal enemies in a 180º field (when revealing enemies you can press the active skill button so that they attack enemies and leave them stunned for a few seconds). (when looking at a Gargoyle the enemy can lose his sight in a similar way to Reyna's leer eye).

Ability 3 (2 charges): Adhesive cement: A cement mat can be positioned before the round starts to freeze enemies who try to cross it, (causes slowness in the first 2 seconds, after these two seconds the enemy will be affected by the frozen state for 2 seconds). A variant for this skill can be quicksand, when passing through the area of ​​the skill the enemies will have half of their bodies sucked so that they remain immobile for some time, but for that the skill would have to be equal to the slow fields of sage and they could not be positioned, taking away the dynamics of the character.

Ability 4 (Ultimate): Memento mori: Positionable skill (it may be a small pyramid-shaped statue, I had thought of the head of the medusa but it may not be ideal to bring mythologies to the valorant... i like this idea). place the skill on the map (just like the killjoy robots) and for 15 seconds the enemy who looks at it will be instantly transformed into a statue and consequently die. (Time can be shortened but I believe 15 seconds would be enough to protect a bomb or spike)

As I said in the previous post this is one of the characters I created with ideas based on my style of play. Feel free to comment and suggest improvements.

Art:

concept of what Archie should look like, dressed as a high-ranking agent for the Kingdom corp.

References

  • https://www.reddit.com/r/VALORANT/comments/kihqbz/sentinel_agent_concept_architect_archie/
  • https://reddit.com/kihqbz

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