Posted by Steve
Tuesday, April 6, 2021 12:45 PM
Seriously. Why am i having these sub-second delays during the gameplay? Guns literally feel like projectiles instead of hit-scans, if i aim to the spot where i assume they are in their clientside, i somehow get the kill. Why are the servers so late to deliver me the info? If they are this late, why is the client not responsible for the hitreg? I swear cs doesn't feel this bad. After the movement update my game felt always out of sync with the server.
References
- https://www.reddit.com/r/VALORANT/comments/mkrrj2/shooting_range_and_the_game_itself_feels/
- https://reddit.com/mkrrj2
More Like This
Radianite Points Should ONLY Be For Color Variants
I strongly believe that weapon skins should come fully upgraded. We're already paying a ton of money for the skin itself, why is Riot putting the full features behind a paywall? It's like purchasing an 80 dollar game and finding out that th...
Posted by Otto
Wednesday, October 13, 2021 11:33 AM
killed the whole enemy team with raze ult
Play
Posted by Otto
Thursday, July 22, 2021 1:28 PM
Breach is balanced guys trust me..... (sorry for the little lag at the end).
Play
Posted by Otto
Friday, May 21, 2021 1:29 AM