Posted by Steve
Sunday, April 11, 2021 2:12 AM
If a new player starts the game and goes 20/1 30/5 or somethings crazy like that, its mostly not lucky and just a smurf. Throw them up to gold right away not high iron or low bronze so they cheese us. If they hit high kills again when moved to gold move up to plat. Move high first then throttle them down. The slow move hurts way too many people in the low elos. If they are moved in higher elos first then dropped when doing bad I think it could balance out quicker without letting new players get stopped super fast.
I made a new account and it took 3 games of me going 30/1, 20ish /3, 25ish 4 before It finally moved me out of the iron division. That is way too long.
Move players up in high rank fast then drop with the high drop off when they don't perform. Don't do a gradual push and make new players suffer when they are dropping high kills non stop.
I am not a game developer or understand how all this works. But just seems way it works now is working more against the majority.
This is even more relevant since popular streamers are making it more normal for people to make smurf accounts. It's getting out of hand.
This is an iron players outlook so you higher elos and others in general can let me know if you agree or not and why.
References
- https://www.reddit.com/r/VALORANT/comments/mnypc7/smurfs_should_be_dealt_with_a_little_more_harshly/
- https://reddit.com/mnypc7
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