Spike Rush with Chamber doesn't feel the same

Posted by Steve

Saturday, November 27, 2021 2:26 AM

Round 1: everybody has to play with a shorty or another shotgun and there's this character that automatically has a sheriff... It just doesn't make sense.

This problem happened with Jett aswell, but the difference was that it was just her ultimate, so it wasn't such of a deal (it takes time to get the ult or has to take an orb). But now, having a character that starts each round from second zero with a sheriff makes no sense at all, has more mobility, can shoot from distance (while others have to get near bc of the shotguns). It really doesn't make sense from the logic the Spike Rush are (the idea of everybody playing with the same guns unless someone takes an orb or Jett gets her ult).

I mean, this is a competely different scenario than having taken an orb to have the golden gun or Jett having her ult, this character starts each round with a Sheriff, which is unfair to the rest that has different guns and are in disadvantage in case of rounds with shotguns (specially in bigger maps like Breeze).

I hope my point is clear and would love to hear you comments aswell.

References

  • https://www.reddit.com/r/VALORANT/comments/r1t21i/spike_rush_with_chamber_doesnt_feel_the_same/
  • https://reddit.com/r1t21i

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