The current state of game from a guy who wasted his 10years tryharding games with raw mind

Posted by Steve

Monday, January 4, 2021 5:48 PM

So, to explain title

FPS Games (Mostly CS 4k H rest ~4k as well) CS - GE 10th lvl faceit

LoL 3k H

Fortnite 720 H

HS/RTS/Logic games - 1.5k H

Valorant - Played a lot in beta, playing rn

So, from my PoV I will try to explain how I feel about the game.

Maps:

Split - Not my cup of tea, main problem is that it require a lot of teamplay and with soloq it's hard to achieve that, hated it in beta got used to it rn, overall very playable map. Only changes I would make is actually B site due to Cypher and KJ are able to protect it alone.

Heaven - Balance is decent, could be better but I like the map overall.

Bind - My fav map, have no problems with its balance, tp mechanic is unique.

Ascent - A lot of ppls don't like this map but still it's playable, have no problem with playing that as well

Icebox - I see a lot of hate in High Elo about this but actually I like it. The B site need to be changed because it have too many ways and it's just hard to play at. Probably after playing that map dozens of times you are able to get this.

Overall, maps are not a problem for CS players, not even talking about OW ones.

Shooting:

Something that IMO has good overall concept but needs to be changed in some way. What is better than CS is 1st shot accuracy (meaning if you are doing everything right you will get that headshot which in CS with deag is not possible every time) but ffs who designed running hs. Sometimes when headshotting enemy I'm getting so dissatisfied because I know I shouldn't do it.

Frenzy in pistol rounds is so benefiting while requiring no skill same to spectre.

Right click classic is powerful but it should still be in the game - low skill requirement and we just have to get used to it cuz its actually good mechanic (at least IMO)

Eco/force is too easy to win due to headshotting enemy which makes his crosshair go to other side of the map which shouldn't be a thing having 1k kevlar - that's my opinion but the current state is good enough to play with.

Shooting bad should be punished and in Valorant is actually not doing it well enough.

Overall, running and shooting overall should be more punishable but the game is not designed like cs go and is trying to be more arcade so all we can do rn is just get used to it.

Matchmaking system:

I'm a big fan of fast ranking, Idk how it is in ranks below plat but if you are performing and winning you are getting fast rank ups it's getting harder only in Immortal 2-Radiant.

Disable the ability to start a game as 4 ppls because probably they won't communicate with a solo player which will make him nearly impossible to play the game with his full performance.

The problem is a lot of players I'm was getting matched with weren't having microphones (in high plat / diamond) which was making the game harder because u need fast information without looking at chat or any other side of the screen.

Having no problem with cheaters below high Immortal.

Overall, it's fine only problems are 4ppls premades while playing alone, high elo cheaters.

Champions:

If the feedback will be good will cover every one. I would like to hear your points and tell me which mistakes I made and let me correct them.

References

  • https://www.reddit.com/r/VALORANT/comments/kpz5ah/the_current_state_of_game_from_a_guy_who_wasted/
  • https://reddit.com/kpz5ah

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