Posted by Steve
Saturday, August 6, 2022 12:31 AM
I played a lot of CS:GO (2000 hours or so, anywhere from MG-Global/FACEIT 7 NA) and a decent bit of VALORANT (Around level 150 anywhere from diamond to immortal) and I've noticed something. People in CS:GO are almost always more willing to communicate and give out calls, the vast majority of players know the map they play on and they talk (like 4/5 people in a match), and the games are not ever too toxic (FACEIT or MM) and generally it's a good experience. Sure it fizzles out a bit when the team is getting stomped but nothing like VALORANT. Now I'm not one to complain about it, to me I don't care all too much, but it has to be said that in VALORANT people just don't talk, and when they do it's overwhelmingly not as good as CS:GO comms, and clearly VALORANT players are more toxic and tilt easier from what I've seen. But why? Why are CS:GO comms so much better in terms of quality compared to VALORANT? The games' mechanics are very comparable so why such a massive difference?
References
- https://www.reddit.com/r/VALORANT/comments/wg8ik2/the_difference_in_communities_csgovalorant/
- https://reddit.com/wg8ik2
More Like This
I was messing around with lineups for A site retake and found this (sorry if anyone has posted this already, I haven't seen it)

Posted by Otto
Monday, August 2, 2021 12:31 PM
Haven't played Valorant since launch and I win the round with an accidental nade

Posted by Otto
Friday, February 12, 2021 4:36 AM
Tip: You can hold the button for Viper's wall and orb to recall it during custom games. Also, you can see where your orb lands in the minimap! (BOTH WITH CHEATS ON)
Posted by Otto
Saturday, September 11, 2021 9:24 AM