The difference in communities (CSGO/VALORANT)

Posted by Steve

Saturday, August 6, 2022 12:31 AM

I played a lot of CS:GO (2000 hours or so, anywhere from MG-Global/FACEIT 7 NA) and a decent bit of VALORANT (Around level 150 anywhere from diamond to immortal) and I've noticed something. People in CS:GO are almost always more willing to communicate and give out calls, the vast majority of players know the map they play on and they talk (like 4/5 people in a match), and the games are not ever too toxic (FACEIT or MM) and generally it's a good experience. Sure it fizzles out a bit when the team is getting stomped but nothing like VALORANT. Now I'm not one to complain about it, to me I don't care all too much, but it has to be said that in VALORANT people just don't talk, and when they do it's overwhelmingly not as good as CS:GO comms, and clearly VALORANT players are more toxic and tilt easier from what I've seen. But why? Why are CS:GO comms so much better in terms of quality compared to VALORANT? The games' mechanics are very comparable so why such a massive difference?

References

  • https://www.reddit.com/r/VALORANT/comments/wg8ik2/the_difference_in_communities_csgovalorant/
  • https://reddit.com/wg8ik2

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