Posted by Steve
Saturday, January 15, 2022 1:00 AM
Operator TTK (0-2147483647m)
1 shots to kill (shot 1 comes at t = 0s) = 0s
Vandal TTK (0-30m)
4 shots to kill (shot 1 comes at t = 0s) = 3 shots/(9.75 shots/s) = .307s
Phantom TTK (15-30m)
5 shots to kill (shot 1 comes at t = 0s) = 5 shots/(11 shots/s) = .364s
(Yeah these engagement ranges are cherry picked but they're common and frankly it shouldn't have a faster ttk at any range.)
What was Riot smoking when they thought this was a good idea?
Yes, the Vandal/Phantom can 1-2 shot to the head, but the problem is the low effort required to beat those weapons with the operator with bodyshots. The recoil pattern on the operator is minimal, and the spread (random inaccuracy) is high, inherently making it a low skill weapon that encourages spraying to the body.
A $4700 weapon should not be allowed to do that.
References
- https://www.reddit.com/r/VALORANT/comments/s2xjtw/the_operator_can_have_a_faster_ttk_to_the_body/
- https://reddit.com/s2xjtw
More Like This
Boombot Go Crazy?

Posted by Otto
Friday, July 2, 2021 12:31 AM
I Didn't Know Houdini Was French

Posted by Otto
Saturday, December 25, 2021 9:24 PM
Does Riot care about smurfs?
Posted by Otto
Monday, November 21, 2022 12:02 PM