Posted by Steve
Thursday, November 12, 2020 6:45 AM
1 - Higher DPS on snakebite (thing you throw on the ground for dmg). I actually think you can defuse an entire bomb sitting in one under certain circumstances, half way is easily doable.
Hmm,, apparently it has 24 DPS, which means you can literally stand in one for 7 whole seconds. It takes 7 seconds to defuse a bomb... today I learned.
IMO: Viper Snakebite DPS from 24 -> 40 (7 seconds DPS -> 4) .
IIRC: Both MOLLY's from Phoenix and Brim both do 60 DPS, almost 3 times more than Viper's SB. Yes they only have 1 and one of them can heal that's why I recommend lower values than the latter.
2 - Enemy can't see her wall lineup till it's activated for the first time. Unique change to make her less predictable, which site she is pushing. This is a minor change that may go along way in higher level play.
References
- https://www.reddit.com/r/VALORANT/comments/js4y0f/two_quick_things_i_think_would_make_viper_finally/
- https://reddit.com/js4y0f
More Like This
Current map pool isn’t appropriate for deathmatch due to an excess of angle clearing needed, in my opinion, I want to see if anyone else agrees with me.
Posted by Otto
Tuesday, January 19, 2021 6:31 AM
How to Default… for dummies
Posted by Otto
Tuesday, January 3, 2023 7:00 AM
with the popularity of GRIM, FLOW, and SHOTGUN SAGE, i've compiled 64 WALLS on ALL MAPS that people can learn to watch out for these locations (this is NOT mean to be a self promotion, just to allow people to know where these locations are. thanks! and enjoy!)
Posted by Otto
Tuesday, January 26, 2021 12:02 PM