Posted by Steve
Thursday, November 12, 2020 6:45 AM
1 - Higher DPS on snakebite (thing you throw on the ground for dmg). I actually think you can defuse an entire bomb sitting in one under certain circumstances, half way is easily doable.
Hmm,, apparently it has 24 DPS, which means you can literally stand in one for 7 whole seconds. It takes 7 seconds to defuse a bomb... today I learned.
IMO: Viper Snakebite DPS from 24 -> 40 (7 seconds DPS -> 4) .
IIRC: Both MOLLY's from Phoenix and Brim both do 60 DPS, almost 3 times more than Viper's SB. Yes they only have 1 and one of them can heal that's why I recommend lower values than the latter.
2 - Enemy can't see her wall lineup till it's activated for the first time. Unique change to make her less predictable, which site she is pushing. This is a minor change that may go along way in higher level play.
References
- https://www.reddit.com/r/VALORANT/comments/js4y0f/two_quick_things_i_think_would_make_viper_finally/
- https://reddit.com/js4y0f
More Like This
A rough visualization of the finisher concept by u/RivalRudra
Posted by Otto
Sunday, January 24, 2021 2:26 PM
Would like/dislike adding new weapons to Valorant?
Posted by Otto
Thursday, May 27, 2021 11:33 PM
(breeze, attacking) viper orb lineup for A Bridge at the beginning of the round

Posted by Otto
Saturday, May 15, 2021 12:02 PM