Visual animations are so inaccurate

Posted by Steve

Sunday, December 6, 2020 6:02 PM

I’ve noticed that the ‘pullout’ animations of weapons in the game is visually inaccurate. I found this in DM whenever I catch someone with their knife out and they switch to their gun, they shoot me sooner than I expect because of the visual animation of the gun being pulled out. It just looks like the character model suddenly snaps the gun up to shoot. It lacks smoothness, therefore lacks accuracy. This is just my opinion but I’d like to know if anyone has seen / experienced the same thing. Other animations would include someone getting off the defuse or while planting the spike to switch to their gun.

References

  • https://www.reddit.com/r/VALORANT/comments/k7cru9/visual_animations_are_so_inaccurate/
  • https://reddit.com/k7cru9

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