Posted by Steve
Tuesday, March 9, 2021 9:52 PM
I know this has been mentioned in every viper post here already, but trying out lineups with viper in custom games just feels so tedious, and this comes from someone who loves experimenting with lineups.
Just make it so that the poison orb doesn't have any cooldown, and that when you toss a new one, the old one dissapears instantly so you don't have to go pick it up. Do the same for the wall, so you don't have to end game phase every time you want to make a pixel difference in the wall setup, please.
References
- https://www.reddit.com/r/VALORANT/comments/m12a9o/we_can_all_agree_that_viper_lineups_should_be/
- https://reddit.com/m12a9o
More Like This
Made my own Sage anime artwork!
Hey guys! I made my very own anime version of Sage, hope you like it!
[Sage Anime artwork](https://preview.redd.it/ptpyqfwslbv61.png?width=2160&format=png&auto=webp&s=4510c75565e48e0ae171d1005844fbe224c61f9f)
Posted by Otto
Monday, April 26, 2021 7:57 PM
Is Astra really that bad, or are people just not putting in the time it takes to learn her?
Why do people think that Astra is so bad? Like yeah, she’s difficult, but she’s really good once you put in the time, and usually can help your team with her smokes and ult.
What are your stances on Astra?
Posted by Otto
Friday, December 30, 2022 5:05 PM
Valorant's Goofy Walls
So I think everyone is aware that Valorant walls aren't flat most of the time like in other games but instances like this just makes me laugh. Wall is flat so how did my nade bounce like that?
So what's your guys' thoughts on Valorant m...
Posted by Otto
Tuesday, November 15, 2022 3:53 AM