What Breach change NEEDS to be made for him to be more viable

Posted by Steve

Saturday, October 2, 2021 5:48 AM

Make his Fault Line not affect allies (maybe his ult as well)

It seems simple, but it would help a lot. I spend some amount of time figuring out where the enemies are, but I also have to spend time not stunning my allies. It's even worse when I stun an enemy really far for Ally A, but stun Ally B in the process and they might end up dying from it. I wasn't trying to hit Ally B, but there wasn't a good way around it.

The fact that I have to consciously dodge my allies with my abilities is really odd considering how impactful the stun is. It has super long range, moderately wide aoe, and long lasting stun.

My argument for this change is, Skye's wolf doesn't concuss allies, I don't see why Breach's does. Kay/O's knife doesn't affect his allies neither does his ult, yet both of Breach's stun utility screws over allies. Hitting an ally with Breach's stun can be game-losing. If the enemies are running up on my teammates, I can't ult period. It'll eventually hit my teammate and it'd be a showoff to see who can win while in the air and stunned.

ASIDE FROM THIS, making his Fault Line give a voiceline when you stun someone would be a super nice buff to him.

  • Credentials - Immortal 3 Breach Main

References

  • https://www.reddit.com/r/VALORANT/comments/pzbhkw/what_breach_change_needs_to_be_made_for_him_to_be/
  • https://reddit.com/pzbhkw

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