What makes a map good/bad?

Posted by Steve

Friday, September 24, 2021 1:00 AM

I've read a lot of opinions about Fracture but it's always either it's just bad or it's good people just need to learn the map, there isn't usually a decent explanation why they're good/bad. Sometimes I feel like people would say to a labyrinth that it's a good map people just need to learn it while it's bad to a heavily simplified map. Are there specific things to look for in a map that make it good?

References

  • https://www.reddit.com/r/VALORANT/comments/ptrg9d/what_makes_a_map_goodbad/
  • https://reddit.com/ptrg9d

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