Posted by Steve
Friday, September 24, 2021 1:00 AM
I've read a lot of opinions about Fracture but it's always either it's just bad or it's good people just need to learn the map, there isn't usually a decent explanation why they're good/bad. Sometimes I feel like people would say to a labyrinth that it's a good map people just need to learn it while it's bad to a heavily simplified map. Are there specific things to look for in a map that make it good?
References
- https://www.reddit.com/r/VALORANT/comments/ptrg9d/what_makes_a_map_goodbad/
- https://reddit.com/ptrg9d
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Hey guys! wanted to show you guys my tattoo of Valorant.
Me and my friend (who is a tattoo artist) really love valorant, and i said to him i wanted to make a tribute for valorant and he loved it! We got it done in saturday! really happy with the results!
https://preview.redd.it/z7i44yhyqrj71.jp...
Posted by Otto
Friday, August 27, 2021 7:29 PM
Cypher no longer keeps picked up trapwires?
The patch notes only said Cypher's trapwires stopped working after he died, but in game he doesn't retain them after picking them up. Is this a bug? It's not in the patch notes.
Posted by Otto
Wednesday, November 4, 2020 8:55 AM
360° HeadShot -30/30 (middle), Sources : Youtube - ThasD

Play
Posted by Otto
Saturday, May 22, 2021 6:02 AM