Posted by Steve
Monday, April 12, 2021 10:50 AM
Ok, hear me out, it's just something I want to understand. What if we just played against people with the same hidden mmr? (Saying "same" means "with little deviation from the mean average of the match"). Then, if we lose, we lose x points and if we win with win the same amount of points (rr) (with some variation regarding performance) Now we have this "the game thinks you have to be in a lower/higher elo" kind of garbage that just messes up with the paremeters to be understandable by the player base. Why can't we play against people with the same mmr and see who wins? Why do we always have to play against higher elo people and lower elo people all the time to justify the incoherence with the rr point system? Why can't we have a clear thing where winning produces the same benefits losing takes away? If we win, we win more points and then play against better people, and I mean better because we now have the same mmr, not because they have a higher one.
This question is legit, it's not just venting out. I really want to understand the reasoning behind this.
References
- https://www.reddit.com/r/VALORANT/comments/morujm/what_if_riot_didnt_care_about_the_rank_we_deserve/
- https://reddit.com/morujm
More Like This
HRTF is just straight up wrong sometimes. Something is messed up with its implementation
Posted by Otto
Friday, April 23, 2021 4:07 PM
We made the SHERIFF REAVER IRL
Posted by Otto
Saturday, January 8, 2022 12:17 AM
KEZNIT has to be one of the best Entry Fraggers in the World
Posted by Otto
Saturday, December 11, 2021 1:28 AM