Posted by Steve
Sunday, November 15, 2020 6:02 PM
Recently Riot announced that they are going to do a revision in this class of characters, they did a very good job giving unique characteristics to the smokes of these agents but as everyone knows only omen has been overbearing in the competitive. I would like your opinion, talk about it. Understand how the community see each agent in this category, I will leave my view below:
Brimstone: The strong point of the character is to be able to descend 3 smokes at once without passing the exact location to the opponent as they fall from the sky. The big problem is the limitation on distance.Buffs:
Little Increase the distance at which it is possible to create smokes
All things present on the map are shown in the scout
Increased active stimulant time to 10S after leaving the area
Molotov cost reduction to 200
Viper: She has the greatest obstruction skills in the game and decays with them, the post plant is absurdly strong and would be even more so if she received the buffs that the community is aiming so much, the biggest criticism of the community is the linear and static kit since they are two skills for obstruction that cannot be taken up from afar
Buffs:
Increased curtain decay area
Invisible curtain until the start of the Round
Possibility to take the orb from any distance with 15 or 20s cooldown (currently is 10s close)
Abilities do not cease when dying, but at the end of the fuel
Increased speed of snake bite load up animation
Reduced snake bite uptime by 25% and increased damage by 25%. (8s to 6 / 24DPS to 30)
Omen: It is the controller that manages to be more offensive and independent, in addition to the smokes the rest of the kit is fantastic. As Omen's smokes constantly renew it kind of erases the fact that the brim has 3. One of the great characteristics of Viper is to use the curtain and take huge areas but Omen is able to smoke so far that it helps to defend a bomb that he's not even in. Basically today he is "best at everything" so I think they should keep their main characteristic that is the aggressiveness and give more space to the smokes of the other controllers
~~Buff:~~
~~Ultimate can pick up weapons and Spike 2S after teleportation (enemies can still cancel before this time)~~
Nerf:
Increased smoke cooldown to 40s
Slight reduction in the distance it is possible to create smokes
References
- https://www.reddit.com/r/VALORANT/comments/jufpva/balancing_of_controllers/
- https://reddit.com/jufpva
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