Posted by Steve
Sunday, January 10, 2021 4:21 PM
Please, the new Episode 2 outpost skins and the act 3 serenity skins both have shaders on them, making the green in them look like its moving around similar to a liquid. The green toxins in viper's shorty are static like a picture because they didn't have the shaders for it at the time (I'm pretty sure I heard something like that in a hitscan video with the content team)
Now that they have the shaders for it, why don't they add it to the shorty? It's very underwhelming at the moment
References
- https://www.reddit.com/r/VALORANT/comments/ku0bse/can_vipers_shorty_be_changed/
- https://reddit.com/ku0bse
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Do you have fun mixing different sprays during game?
Ever since the new Jett sprays arrived I can't stop mixing them with the mechanical chicken one, therefore creating Jett, the queen of mecha chickens :p
[https://i.imgur.com/vrUxMhx.png](https://i.imgur.com/vrUxMhx.png)
https://preview.r...

Posted by Otto
Sunday, April 4, 2021 2:55 AM
Due to the lack of learnable spray patterns in valorant, I think adding a character built around basically “run shooting” is a really bad idea.
My predictions for the new character are pretty simple
1. She’ll probably be insanely fun to play
2. She’ll be B+ to A- tier at best
3. She’s gonna be insanely annoying to play against
And this post is mainly centred around #3. Because...
Posted by Otto
Sunday, January 9, 2022 10:07 PM
[Fanart] Acid Pastel - Specter
#[Acid Pastel Specter](https://imgur.com/pkZxzxl)
This skin was designed by /u/b33ds and I modeled it in Fusion360 after his [concept art](https://imgur.com/CTGXtEA).
Thanks for looking! More skins are on the way.
^^^^^^^^^^^^^^^^^^^^^^^...

Posted by Otto
Wednesday, November 18, 2020 12:31 AM