Posted by Steve
Friday, July 29, 2022 11:19 PM
People camping so they can peek you when you are unaware, players are still spawning behind or in front of each other. Spawning algorithm can be abused very easily (fracture b tree), no HS mode. Breeze is an absolute nightmare, people always spawning behind, I bet like 40% of deaths on this map are from behind.
Fixes are coming soon™, right after replay mode.
Any better warm-up options than this chore?
References
- https://www.reddit.com/r/VALORANT/comments/wanpid/deathmatch_is_still_a_joke/
- https://reddit.com/wanpid
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Any Brimstone changes coming up soon?
Seems like Omen/Jett are the crowd favorites now for smoke usage.
Omen has perma smokes throughout the whole game, Jett is better for burst plays and to top it off; Omen has a huge radius on his flash.
**Possible changes (For Brim)**
1....
Posted by Otto
Monday, December 7, 2020 3:53 PM
Is It Normal To Lose Your Ability To Microadjust After Not Playing For A While?
I stopped playing for almost a month, and when I came back (I did like 20 minutes of aimlabs and 5 deathmatches) it seemed like my ability to microadjust had vanished. I just end up firing right next to the enemy's head, barely missing it....
Posted by Otto
Tuesday, March 28, 2023 12:02 PM
A while ago the landing accuracy after jumping was nerfed where you'd have to wait a bit after jumping to become fully accurate but this does not seem to apply to jumping with Raze satchels (does with jett dash and updraft). Oversight?
testing this in practice shows that you're perfectly accurate the moment you land with raze after satcheling whereas any other agent becomes inaccurate for a (short) while after jumping, this was added in this update: https://playvalorant.c...
Posted by Otto
Saturday, December 26, 2020 12:31 AM