Posted by Steve
Saturday, August 7, 2021 1:00 PM
As a CS:GO player who plays VALORANT occasionally I see that my teammates on Attacker Side refuse to take map control and play a slow attacker side. It's always this round let's go B, this round let's go A. It sounds pretty difficult but it is much easier to split up instead of sticking tofether and pushing. With this Mid is mostly unused the whole match.
References
- https://www.reddit.com/r/VALORANT/comments/ozcpz5/dont_keep_pushing_one_site_every_round_on/
- https://reddit.com/ozcpz5
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Question: Is this party open or close?
[It's just a small thing, but it kinda bothers me. Would be nice, if Riot changed this. It's bad design imo.](https://preview.redd.it/7cj1x6fr28w51.png?width=961&format=png&auto=webp&s=01af63a9cf6011826a736974a5dfcf47e30d73c9)
Posted by Otto
Saturday, October 31, 2020 3:38 PM
Which pistol is your go to round 1?
After the new episode I’ve been conflicted in my pistol choice. I do well with the classic now but I never used it before.
[View Poll](https://www.reddit.com/poll/olny7p)
Posted by Otto
Saturday, July 17, 2021 12:31 PM
How far should you hold from the wall?
I have a habit of sticking my crosshair too close to the angle. Not dead on but definitely too close. But deathmatch doesn't feel that great for figuring out how far from the angle I should hold. Is there a better exercise?
Posted by Otto
Monday, December 27, 2021 7:00 AM