Posted by Steve
Wednesday, November 30, 2022 12:17 PM
I feel like this should be normalized for basically every agent in this game, smoke debuff shouldn't affect teammates at all. I mean like c'mon Viper ultimate and Neon got their debuff for teammates remove, and they become more viable? Maybe I'm crazy, but this no fucking up your teammate smoke might be one of the thing that make them viable.
References
- https://www.reddit.com/r/VALORANT/comments/z7ofax/harbor_slow_debuff_and_phoenix_damage_wall/
- https://reddit.com/z7ofax
More Like This
Harbor Tips for a Cypher/KJ Main?
Hiya! I'm looking to expand my roster and I really like how Harbor looks and I love his theme. I've seen that he's probably the weakest agent in the game, but hey, I like playing the unplayed. Less people know how to counter me and I can pl...
Posted by Otto
Friday, March 31, 2023 8:12 AM
KRÜ Esports vs FURIA / Elimination (B) / VALORANT Champions
### KRÜ Esports 2-1 FURIA
**Fracture**: 11-13
**Ascent**: 13-8
**Haven**: 13-9
[VALORANT Champions: Elimination (B)](https://vlr.gg//event/449/valorant-champions/group-stage)
---
### Map 1: Fracture (11 - 13)
---
KRÜ Esports|ACS|K|D|A...
Posted by Otto
Monday, December 6, 2021 2:12 PM
How to deal with a bunch of enemies?
So I'm a fairly new player to Valorant, and I have noticed this event where whenever i have to take a fight with a bunch of enemies, around 3-4 together, i usually die even though theyre blinded and I have an initial advantage. I'm able to...
Posted by Otto
Monday, May 8, 2023 11:33 AM