Posted by Steve
Friday, October 22, 2021 6:16 PM
- Make his teleport similar to Brim smokes. Basically, give him a small minimap that covers a certain AoE and he can place his tp anywhere within that AoE. Something I noticed with his tp is that because it goes in a straight line, it really limits his ability to push a site most of the time he can only go to one place
- When his tp stops moving, maybe let Yoru use right-click and let him see the area around his tp (like cypher cam but with the vision of skye's dog). This could potentially limit the amount of times people just camp his tp, and give yoru some info finding abilities
- Make his tp quicker. As we all know when Jett hits dash, she's gone and ur probably not hitting her. Whatever the frame data is with Jett dash, give to yoru tp. This will give another agent to op with other than only jett (tho if the other team has a Jett and a yoru it might suck to play against so idk about this one)
- Make his fake footsteps a hologram of yoru (think of mirage from apex). The whole point of his footsteps is to be deceptive, but after playing against yoru twice u learn the rhythm and it becomes useless. The hologram wouldn't have a gun out or hitbox or anything so there is a difference, but it'd be more believable than the current footsteps
Thoughts?
References
- https://www.reddit.com/r/VALORANT/comments/qd7dui/ideas_to_buff_yoru_outside_of_just_making_him/
- https://reddit.com/qd7dui
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