Posted by Steve
Sunday, May 1, 2022 7:57 AM
based on this post of u/Sumbss
This is my first time replicating the art style of valorant's agent art so excuse the fact that it's a lil messy :) I plan on interning at riot for concept design when I get to college in the fall or sometime in the next year so this was good practice
Player Icon + Mini Map Icon
OP made the point that the portrait isn't very readable, especially since the eyes don't line up with other play portraits, so that was the first thing I tried to fix.

Now.. I obviously can't see how exactly it would look in-game but I tried to edit it into the image they provided SO here's that too. I'll let y'all decide if it's more or less readable.

Agent Art vs In-Game Model
Another thing the OP criticized was that the art's colors felt off to the in-game model. The art for the agents isn't exactly color-matched, but that wasn't necessarily the problem-- it just felt inconsistent.

And finally here's the final image on it's own

AGAIN this is my first time replicating the style of the artist, and it was pretty fun. I do have to admit the anatomy is a little bodacious because... well.. .hahhghgeag... that's just how I draw women I need to get out of that habit...
Thanks for viewing!
References
- https://www.reddit.com/r/VALORANT/comments/ueydfl/my_fade_interpretation/
- https://reddit.com/ueydfl
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