Posted by Steve
Sunday, January 3, 2021 7:00 AM
Riot needs to fix this somehow
180fps -> dips to 110fps when enemy shoots, cause small ping spikes (37ms to 40ms) -> stutters -> overpeek and die
If I limit fps to 110, I eliminate the stutter. But I can't take advantage of full frames
If I limit fps to 1, ping becomes 900ms
I don't understand why ping needs to be dependent on fps as it lags the game
References
- https://www.reddit.com/r/VALORANT/comments/kovqab/ping_is_dependent_on_fps/
- https://reddit.com/kovqab
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