Posted by Steve
Friday, August 13, 2021 3:52 PM
Riot said Yoru buffs are delayed indefinitely, so maybe they're back to the drawing board. I've been playing Yoru pretty much exclusively for awhile now so here are some ideas that could make him stronger.
- If Gatecrash is on cooldown, getting kills and/or assists reduces time. Basically combining the current cooldown system with the old one.
- All abilities incl. flashes are quickcast. Default behavior for TP and decoy is the current right-click behavior. "Use" to send in motion. Pathing is based on crosshair placement at original time of cast.
- Audio cues when Decoy is heard/seen by enemies. Maybe voicelines like "they hear me..." when heard and "they know its a fake" when seen.
- Enemies affected by a Yoru flash are also deafened. Would make flash-TP plays more viable.
- After TP'ing, re-cast Gatecrash within 2-5 seconds to return to original location (consumes a decoy charge?)
- Gatecrash itself acts as a flashbang when Yoru TPs
- I-Frames when activating Gatecrash, similar to his ult
- Decoy can be placed remotely within a certain range
- Any enemies within audible range of Gatecrash appear on the minimap
- Overhealed/Bonus HP when a decoy is active.
References
- https://www.reddit.com/r/VALORANT/comments/p389xi/random_yoru_buff_ideas/
- https://reddit.com/p389xi
More Like This
Across-the-map Yoru teleports compilation — Ascent

Play
Posted by Otto
Thursday, January 21, 2021 7:43 AM
100T Vs. TSM // Pregame Thoughts! First Strike NA Grand Finals!
List all your thoughts and ideas on how this final will go? who yall got? TSM? 100T? What maps you think they'll play and ban?
Personally I got TSM 3-0 ;)
Posted by Otto
Monday, December 7, 2020 6:45 AM
RR when someone leaves
I just played competetive, when suddenly, two of my teammates left. We eventually lost at 10-13 (impressive). We all lost -22 RR. Wouldn't it be more fair if you lose a teammate, you don't lose that much RR? It certainly tilted me more than...
Posted by Otto
Monday, March 27, 2023 7:57 AM