Riot Changed the Speed at Which You Regain Accuracy After Strafing in Beta and Gunplay Has Felt Off Ever Since

Posted by Steve

Saturday, December 19, 2020 7:29 AM

I constantly miss my first shot even when I'm stood still and aiming perfectly on their head because the first bullet decides to randomly fly off.

In beta, there was a lot of complaints about running headshots, so Riot introduced a slight delay between stopping moving and being able to shoot accurately. It was a garbage bandaid fix to try and placate all the whiners who got shit on fair and square, but because they got counterstrafed one-tapped they think it's run and gun.

I think the player base has matured enough that we can go back to that crisp feeling counterstrafing without everyone whining about how they are running headshot.

References

  • https://www.reddit.com/r/VALORANT/comments/kfg7o3/riot_changed_the_speed_at_which_you_regain/
  • https://reddit.com/kfg7o3

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