Posted by Steve
Saturday, December 19, 2020 7:29 AM
I constantly miss my first shot even when I'm stood still and aiming perfectly on their head because the first bullet decides to randomly fly off.
In beta, there was a lot of complaints about running headshots, so Riot introduced a slight delay between stopping moving and being able to shoot accurately. It was a garbage bandaid fix to try and placate all the whiners who got shit on fair and square, but because they got counterstrafed one-tapped they think it's run and gun.
I think the player base has matured enough that we can go back to that crisp feeling counterstrafing without everyone whining about how they are running headshot.
References
- https://www.reddit.com/r/VALORANT/comments/kfg7o3/riot_changed_the_speed_at_which_you_regain/
- https://reddit.com/kfg7o3
More Like This
If you’re in a party when you queue for comp, please remember to callout in team chat so we can all hear!
Posted by Otto
Thursday, January 7, 2021 12:02 PM
Interesting decoy tech, apparently decoy's use realistic movement speeds!

Posted by Otto
Sunday, March 20, 2022 7:57 AM
Sheriff ace / 1v4 clutch in Asc/Immo lobby

Posted by Otto
Friday, November 4, 2022 6:45 AM