Posted by Steve
Thursday, December 1, 2022 10:07 PM
Valorant is a tactical shooter that relies on precision and I believe its bad for the game that you can lose/win gunfights by pure luck. The Problem increases the larger a map is and can also be the reason why you sometimes feel like ur having a bad day, when the game just before that u dropped 30 kills.
I think this Game should tone down the RnG a little bit, for example spray patterns should be less random, you should be accurate when ur not spraying (basically first bullet accuracy).
I would like to hear your opinions on that topic
References
- https://www.reddit.com/r/VALORANT/comments/z9l55z/rng_is_an_issue/
- https://reddit.com/z9l55z
More Like This
Omen Artwork - Classic vs Dark
The files are in the dimension 2496 x 4800, if Reddit resizes and anyone wants the hi-res, then leave comments for it.
[Classic Omen](https://preview.redd.it/1o5nd746t5z71.jpg?width=2496&format=pjpg&auto=webp&s=0824c19f71323a82e30035feff7e...
Posted by Otto
Friday, November 12, 2021 11:33 PM
Speed buff for sentinels pre round only
Okay hear me out.. sentinels get a minor speed buff during pre round to allow couple more seconds for setup and planning. Could theoretically just use brims combat stim buff and whoop de doo speed for our helpful sentinels that we sometimes...
Posted by Otto
Saturday, April 15, 2023 4:36 PM
Valorant But Everyone Has Infinite Abilities

Play
Posted by Otto
Sunday, October 10, 2021 8:41 PM