Posted by Steve
Monday, January 10, 2022 6:31 AM
I read somewhere that the devs really pulled the plug on balance patches at the end of last year but plan to be much more aggressive with updates this year. First I just want to say to the devs that I think they are doing a really good job with this game. I know we have been waiting a long time for things like the Yoru Rework and changes to Breeze but look at the results of all the waiting? The start of episode 4 is looking spectacular and im super excited to play on the new Breeze and even Bind with its much more minor changes. The gun changes are perfect as well I love that the weaker guns are getting attention. I like that this game isn't constantly making major updates and that the devs really take their time to make meaningful changes that don't change too much of what we know at once. I really hope that if the game does see a wider scope of changes in a quicker manner this year that it doesn't start to feel like League in the sense there are major shifts every time there is a patch. I think the slower approach to changes that allow things to flesh out is much healthier for the game. I'm not saying I'm not I wouldn't like to see a different meta than the whole Jett/Astra thing we having going now~ I just hope the devs don't ever feel too pressured to spice things up too quickly. I really love the way they have been taking their time with these big changes.
TL:DR I like the current slower balance direction of the game and am worried that if major patches come too frequently the quality might not be as high. Good job so far devs!
References
- https://www.reddit.com/r/VALORANT/comments/rzuobm/the_balance_direction_in_valorant/
- https://reddit.com/rzuobm
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