Posted by Steve
Saturday, January 7, 2023 10:07 PM
"Non-damaging assists" count as 25 combat points according to the tooltip when you hover over combat score at the end of a match and I think this is far too low. Imagine an averagely decent game will give you 10-15 assists over 20 rounds. This results in a total combat score of 250 and a final ACS contribution of 12.5-18.75 from assists. A kj turret's chip damage probably contributes a similar amount of ACS
As a support agent main, there are often games where I will middle to bottom frag, barely positive or barely negative with 15+ assists and my combat score is quite low considering how much impact I *know* I'm contributing to the game.
As I understand it, RR gain is proportional to ACS which means that in some games, the better fundamentals I can play as a controller or sentinel (i.e. not ego-peeking and playing my life so I can util for the team), the less RR I'll actually get. I feel like assists should be worth more to better translate the amount of impact in a game to RR gain.
References
- https://www.reddit.com/r/VALORANT/comments/105b12z/utility_assists_should_be_worth_more_combat_points/
- https://reddit.com/105b12z
More Like This
Valorant deathmatches in Haven and Split are a joke.
Posted by Otto
Monday, January 3, 2022 3:24 AM
Defusing in Bronze
Posted by Otto
Sunday, June 20, 2021 10:36 AM
We as Mercy Gaming are running our first community tournament this weekend, this is just one clip of dozens we've got from the first day! The last semi-final and the grand final will be played tomorrow, lots of giveaways for those who visit chat including Razer and PL4ZMA products.
Posted by Otto
Sunday, July 31, 2022 6:31 PM