Why I think FSR should be added to valorant.

Posted by Steve

Friday, June 25, 2021 6:02 PM

Hey guys! I'm sure at least some of you are aware of the fidelityFX super resolution releasing recently. I think this technology would be great for a game like valorant. If you guys arent aware of this technology Ill explain it simply.

AMD FidelityFX Super Resolution is a supersampling upscaling technology that promises to give a boost in the framerates in games, when enabled. At its core, it’s an anti-aliasing technology that takes color samples of the pixels at different instances. These values are averaged, and this is done by sampling images at a much higher resolution than the actual images. This in theory should boost performance a ton while maintaining relatively good image quality.

As someone who can barely hit 60fps standing still and who's fps drops to 40 in astra smokes this being added into the game would make the game a much better experience for me and Im sure many others.

Whats even better is that this tech is support on nearly all gpu's and apus (cpus with integrated graphics both amd and intel) This includes all pascal gpu's (and newer) as well as 400 series amd gpus (and newer). (Pascal gpu's are 1000 series gpus so like the 1030). And your integrated graphics work as well!!!!!!.

While im not a game dev so Im not 100% sure I'm pretty sure this tech can be implemented on on ue4's engine.

However I won't deny this tech has its problems, namely image quality suffering a ton at lower resolutions (1080p and lower) which you will hear a lot in reviews. My take on this is that as long as its better than dropping resolution from 1080p to 720p or 1440p to 1080p its good enough. You dont need to use it, it would just be there as an option.

if you guys have any feedback or if I said anything wrong. pls let me know and Ill fix it.

References

  • https://www.reddit.com/r/VALORANT/comments/o74zwb/why_i_think_fsr_should_be_added_to_valorant/
  • https://reddit.com/o74zwb

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