Posted by Steve
Tuesday, April 13, 2021 10:21 AM
I am using this post to gather whether there is enough traction for me to make Advanced video guides on 'How to Play Jett.' In this post, I will share with you three main tips I have learnt which allowed me to push to Radiant as a budget Korean Jett in 500 hours.
Here is a playlist of me doing what I have described as proof that I know what I am talking about:
https://www.youtube.com/watch?v=xkBJYewm_XA&list=PL9YI2fQrPqCkJVrtP20geiAfAhcd-svc9&index=5
Guide
1. Use updraft instead of dash if you are using your abilities to enter a fight
The time to pull out your weapon/knives when you are up-drafting is faster than when you dash.
What this means, is that if you are taking a fight, you should be up-drafting to high ground rather than dashing. With knives, this means that you want to finish with an updraft (with or without a dash before) to minimise the animation time.
For more advanced players, counter-strafing in the air with a weapon during the up-draft speeds up the time to shooting accuracy even further. (2:30 and 2:43 in video)
2. If you or your team needs space, throw a smoke and then dash inside it
Jett’s smoke instantly pops and denies enemies of information. If you are stuck in a tight spot, or your team needs you to enter into a site, you should throw a smoke and dash into it.
You want to throw your smoke into a location where it is both near physical cover (so that you can protect yourself if things go south) and where it puts the enemy between you and your team (so that they must choose whether to look at you or your team). If you watch pros play Jett, you will see a few common positions where they do this. But, if you follow these two principles, you can make up your own dashes under pressure.
When you are dashing you also want to look to the left and right to gain information. After you dash, you will be safe with this information since you are sitting inside your smoke. From there, you can decide whether to wait, and leave your enemy in an uncomfortable spot, or peek out, and kill them.
3. Use your dash when you are around multiple enemies, even without an Operator
Jett’s strongest ability is her dash. There are two main reasons for this.
The most obvious one is that it lets you get out of a tough situation. Most people know that if you are using the Operator, you should dash as soon as you take a shot. What most people do not realize, is that you should do the same with rifles. Seoldam almost always dashes as soon as he shoots any weapon. The reason for this is that he either kills the enemy and escapes or misses and escapes. In both cases, he escapes. If you stay and commit, you have the same two outcomes, except you might not escape afterward.
The second, more advanced reason, is that it breaks information flow between enemies for a split second. This is important when you are going for big Jett Ult plays. You often see Seoldam dash as soon as he gets Ult kills, and somehow follow up with even more kills. Imagine you die to a Jett and you expect your teammate to trade. If the Jett dashes away, your teammate’s crosshair placement is ruined, and your teammate is most likely going to start whiffing. This is how teams get right-clicked to death by Seoldam. (1:30 in video)
Hopefully, this guide has helped you out a lot. If there is enough traction, I might make a video guide with examples of these tips, along with even more tips! Subscribe to my channel if you are interested in future content!
References
- https://www.reddit.com/r/VALORANT/comments/mphoik/how_to_get_to_radiant_as_a_budget_korean_jett_in/
- https://reddit.com/mphoik
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