Posted by Steve
Tuesday, July 5, 2022 12:02 AM
We all know that chamber rn is a little overbalanced, but there is not a lot of changes that can be made without ruining the characters viability. The main issue with the character is the free tp every 20 seconds. This allows a chamber to sit on site, waiting the 20 s before repeaking. What if the tp is on a kill cooldown, such as jetts dash, but only one kill is required to put it online, this means that if a chamber tps out, to use the tps again, he would first have to get another kill, tell me your thoughts.
References
- https://www.reddit.com/r/VALORANT/comments/vr54xq/idea_for_chamber_nerf/
- https://reddit.com/vr54xq
More Like This
Anyone else having omen smoke problems?

Play
Posted by Otto
Saturday, March 20, 2021 7:43 PM
I clutched a 1v3 and i think my teammates are happy ( LOUD SHEESH )

Play
Posted by Otto
Saturday, April 16, 2022 11:33 PM
I really hope Riot will not fall into the trap of releasing too much agents in Valorant
Some of you may have lived through the crash of Overwatch by Blizzard when they kept releasing more and more characters into the game. This always linevitably leads to the release of overloaded characters (hi Brigitte) and unhealthy concept...

Posted by Otto
Thursday, April 15, 2021 12:31 PM