What the Old VALORANT AimTooling Config Claim Actually Means
The old AimToolingRadialFrictionBaseSpeedMultiplierX claim was never a supported aim setting. Here is what Riot actually changed and how to troublesho...
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The old AimToolingRadialFrictionBaseSpeedMultiplierX claim was never a supported aim setting. Here is what Riot actually changed and how to troublesho...
**UPDATED: This new FOV method is the ONLY way to achieve a near-perfect 1:1 conversion between both games, providing you are willing to loose (or gai...
Use VALORANT Server Select, compare repeatable ping patterns, and separate a bad route from a home-network problem.
A plain-English guide to VALORANT resolution and aspect ratio settings, including what changes on screen, what stays the same and how to test without...
Fix VALORANT audio first, then practise movement, weapon, ability, Spike and map cues with the minimap and round timer.
A practical VALORANT guide to holding head height, clearing one angle at a time, and practising cleaner first fights.
A realistic 20-minute VALORANT warm-up: settle your hands, practise one aim habit, play one focused Deathmatch, and carry one note into ranked.
Why the same VALORANT sensitivity can feel different between accounts or setups, plus a controlled Range test that separates settings, hardware and di...
A source-backed process for making clearer fights, gathering better first-contact information, practising one variable, and reviewing aim outcomes wit...
Deathmatch can sharpen a narrow aim habit through repeated duels, but it cannot replace The Range, custom practice, or real round decisions.
A sustainable seven-day VALORANT improvement loop that turns one repeated question into controlled practice, a live test, replay review, and one adjus...
**Hello everyone, it's your favourite coach and the king of run-on sentences and poor formatting back with yet another Valorant guide. This time I wi...